Is there an easy way to remove unused material slots in ...
Hello folks! I have problem, so I have blender 2.7, and Unreal Engine 3.5(UDK). In blender there is a tab called Materials, where I can create variuos of slots, and then baking them into single diffuse texture, which is quite convenient.
Blender 4.0 - Texture slot has moved to a new location
This version does not have "texture slots." How can I create multiple layers?
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I have a skeletal mesh exported from UE4 with 12 material slots, but when I import it to Blender all of the material slots are missing.
